Star Glitcher Revitalized Script Guide
// 3️⃣ Apply a random glitch modifier GlitchType glitch = (GlitchType)rng.Next(Enum.GetValues(typeof(GlitchType)).Length); return new Constellation(basePattern, glitch, ComputeDuration(basePattern));
// ★ GlitchEventManager.cs ★ public class GlitchEventManager : MonoBehaviour private Dictionary<string, Constellation> activeGlitches = new(); Star Glitcher Revitalized Script
private GlitchEventManager glitchMgr; private ConstellationGenerator generator; // 3️⃣ Apply a random glitch modifier GlitchType