UserInputService.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.E then growTongue() elseif input.KeyCode == Enum.KeyCode.R then retractTongue() end end)

In Roblox Studio, create a new LocalScript or Script (depending on your preference) and name it TongueBattlesScript . You can attach this script to a Part or Model in your game.

Create two functions to grow and retract the tongue:

We'll use the UserInputService to detect player input. Add the following code:

-- Game settings local gameEnabled = true local leaderboard = {}

Roblox Tongue Battles Script -

UserInputService.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.E then growTongue() elseif input.KeyCode == Enum.KeyCode.R then retractTongue() end end)

In Roblox Studio, create a new LocalScript or Script (depending on your preference) and name it TongueBattlesScript . You can attach this script to a Part or Model in your game. Roblox Tongue Battles Script

Create two functions to grow and retract the tongue: UserInputService

We'll use the UserInputService to detect player input. Add the following code: Roblox Tongue Battles Script

-- Game settings local gameEnabled = true local leaderboard = {}