Roblox Save Instance -external- < iPad >
-- Load later ExternalSave:LoadPlayer(player, player) const express = require('express'); const app = express(); app.use(express.json()); const saves = new Map(); // Use database in production
return ExternalSave local ExternalSave = require(script.Parent.ExternalSave) -- Configure ExternalSave.ApiUrl = "https://yourdomain.com/api" ExternalSave.ApiKey = "abc123" Roblox save instance -EXTERNAL-
-- Save a folder containing player data local player = game.Players.LocalPlayer local saveFolder = Instance.new("Folder") saveFolder.Name = "PlayerData" saveFolder.Parent = player -- Load later ExternalSave:LoadPlayer(player
-- Manual save for player function ExternalSave:SavePlayer(player, instanceToSave) local data = self:SerializeInstance(instanceToSave) return self:SaveToExternal(player, data) end player) const express = require('express')
app.listen(3000, () => console.log('Save server running on port 3000'));
-- Save ExternalSave:SavePlayer(player, saveFolder)
-- Load from external API function ExternalSave:LoadFromExternal(player) local success, response = pcall(function() return HttpService:GetAsync(self.ApiUrl .. "/load?playerId=" .. player.UserId, false, self.ApiKey) end) if success and response then local decoded = HttpService:JSONDecode(response) print("[ExternalSave] Load successful for", player.Name) return decoded.Data else warn("[ExternalSave] Load failed or no data") return nil end end