-- Autofarm autoFarm() end end)
-- Autofarm Logic (collect nearest item or attack nearby NPC) local function autoFarm() if not Config.Autofarm.Enabled then return end -- Example: collect all "Drop" models in radius for _, obj in ipairs(workspace:GetDescendants()) do if obj:IsA("BasePart") and obj.Name:lower():find("drop") or obj.Name:lower():find("item") then if (obj.Position - LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= Config.Autofarm.FarmRadius then fireclickdetector(obj:FindFirstChildWhichIsA("ClickDetector")) end end end end Roblox Ohio. Script - KillAura Autofarm
-- Main Loop RunService.Heartbeat:Connect(function() if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then -- KillAura if Config.KillAura.Enabled then local target = getNearestTarget() if target and target.Character then local hrp = LocalPlayer.Character.HumanoidRootPart local targetHrp = target.Character.HumanoidRootPart if targetHrp then -- Look at target hrp.CFrame = CFrame.new(hrp.Position, targetHrp.Position) -- Auto click (simulate) task.wait(Config.KillAura.Delay) -- You can add :Equip tool and :Attack here end end end -- Autofarm autoFarm() end end) -- Autofarm Logic
-- Settings local Config = { KillAura = { Enabled = true, Range = 20, HitboxPart = "Head", Delay = 0.1 }, Autofarm = { Enabled = true, FarmRadius = 25, CollectDrops = true, AttackMobs = true } } Range = 20