| Сайт СВД ВС | Начало | Помощь |
local NootNoot = require(game:GetService("ReplicatedStorage"):WaitForChild("NootNoot")) -- Example: Play sound when player joins game.Players.PlayerAdded:Connect(function(player) task.wait(1) NootNoot:Play(player.Character or player) end)
return NootNoot Put a Script inside ServerScriptService or StarterPlayerScripts : roblox noot noot script require
-- Clean up after playing sound.Ended:Connect(function() sound:Destroy() end) end roblox noot noot script require
Add a "NOOT NOOT" sound to your Roblox game using a require script! 🎮 How it works (Explained simply) Instead of putting all your code in one Script, you can store the "Noot Noot" logic in a ModuleScript and then require it from a normal Script. roblox noot noot script require
#RobloxDev #NootNoot #RobloxScripting #Pingu