Roblox How To Make Camera Car Dealership System [ Latest ]

-- UI Button connections (example) script.Parent.Buy.MouseButton1Click:Connect(function() if currentCar then -- RemoteEvent to server for purchase game.ReplicatedStorage.BuyCar:FireServer(currentCar.Name) exitView() end end)

-- Input handling userInputService.InputChanged:Connect(function(input) if not isViewing then return end if input.UserInputType == Enum.UserInputType.MouseMovement then local delta = userInputService:GetMouseDelta() orbitYaw = orbitYaw - delta.X * rotateSpeed orbitPitch = math.clamp(orbitPitch - delta.Y * rotateSpeed, 5, 80) updateCameraPosition() elseif input.UserInputType == Enum.UserInputType.MouseWheel then orbitDistance = math.clamp(orbitDistance - input.Position.Z * zoomSpeed, 3, 20) updateCameraPosition() end end)

-- Camera settings local orbitDistance = 10 local orbitYaw = 0 local orbitPitch = 20 local zoomSpeed = 1 local rotateSpeed = 0.5

local player = game.Players.LocalPlayer local camera = workspace.CurrentCamera local userInputService = game:GetService("UserInputService") local currentCar = nil local currentCameraPart = nil local isViewing = false

isViewing = true camera.CameraType = Enum.CameraType.Scriptable updateCameraPosition() end

-- Function to switch camera to a car local function switchToCar(carModel) currentCar = carModel currentCameraPart = carModel:FindFirstChild("CameraPart") or carModel.PrimaryPart if not currentCameraPart then return end