V0.10.0.1: Eco
It alerts you when a farm plot needs water or fertilizer, and optionally logs the data to a chat channel or a file for later review. 1. Create the file: EcoServer/Mods/AutoFarmMonitor.cs
public static AutoFarmMonitor Obj; public Dictionary<User, List<FarmPlotObject>> PlayerPlots = new(); Eco v0.10.0.1
public void Initialize() Obj = this; Eco.Core.Plugins.PluginManager<ChatCommands>.Add(new FarmMonitorCommands()); It alerts you when a farm plot needs
[ChatCommand("Check all farm plots", ChatAdminLevel.User)] public static void CheckFarms(User user) var plots = WorldObjectUtil.GetObjectsOfType<FarmPlotObjectEntity>() .Where(p => p.Owner == user).ToList(); PlayerPlots = new()
ChatManager.ServerMessageToPlayer($"🌾 Farm report: plots.Count plots. thirsty need water, hungry need fertilizer.", user);
public FarmPlotObject(FarmPlotObjectEntity entity, User owner) Entity = entity; Owner = owner; public FarmPlotObjectEntity Entity get; set; public User Owner get; set; public float WaterLevel => Entity.WaterLevel.Normalized; public float FertilizerLevel => Entity.FertilizerLevel.Normalized;









