Blitz — Basic Tutorial

By: Retro Dev Journal Read Time: 10 minutes

; --- Ball --- ball_x = 400 ball_y = 300 ball_dx = 4 ball_dy = 3 blitz basic tutorial

; Slow down the loop so it doesn't zoom too fast (50 milliseconds) Delay 20 Wend By: Retro Dev Journal Read Time: 10 minutes

; 3. Collisions (Top/Bottom walls) If ball_y < 5 Or ball_y > 595 Then ball_dy = -ball_dy 5 Or ball_y &gt

Graphics 800, 600, 32, 2 SetBuffer BackBuffer() ; Variables Global x = 100 Global y = 300 Global dx = 3 ; Speed in X direction

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