Anger Foot V1.46 May 2026

The "Golden Calf" boss fight has also been tweaked. The hitbox for the exploding barrels has been widened by 8%. You no longer have to pixel-hunt; you just have to aim generally in the direction of "away." On the technical side, v1.46 patches the memory leak that occurred when you died 50+ times on the same level (a common occurrence for casual players like this writer). The game now runs at a buttery 144 FPS on Steam Deck, provided you turn the shadows to "Medium."

If you haven't played it yet: It’s Hotline Miami meets Tony Hawk’s Pro Skater , except your skateboard is a leg and your trick is felony assault. Anger Foot v1.46

You’ll also notice that destructible objects (trash cans, potted plants, rival gang members’ dignity) have 15% more particle scatter. It’s unnecessary. It’s glorious. A quiet hero of v1.46 is the AI pathfinding in the Shit Town Sewers level. Previously, enemies would get stuck doing a weird shuffle-dance against a pipe. Now, the AI has learned object permanence. They will chase you through the knee-deep water with the cold, dead-eyed determination of a shark. The "Golden Calf" boss fight has also been tweaked

Go on. Kick the door. The noise complaints can wait. The game now runs at a buttery 144