Agsgetcrossfiregpucount 🆕 Trending
// Initialize AGS context and detect CrossFire configuration bool Initialize();
int crossfireGPUs = 0; // Core function: agsGetCrossfireGPUCount AGSReturnCode result = agsGetCrossfireGPUCount(agsContext, &crossfireGPUs); if (result != AGS_SUCCESS) { std::cerr << "Failed to get CrossFire GPU count. Error code: " << result << std::endl; return 0; } agsgetcrossfiregpucount
int CrossFireDetector::GetCrossFireGPUCout() { if (!initialized) { return 0; } // Initialize AGS context and detect CrossFire configuration
include_directories(${AGS_ROOT}/inc)
link_directories(${AGS_ROOT}/lib)